Since the company's foundation in 1991, Techland has been consistently reinforcing its position in the industry and in 2000 began to conquer international markets.
Initially, our activities were focused on the distribution of software in Poland. Later, towards the end of the nineties, we decided to commence the in-house production of computer software with the emphasis on video games. Currently, we create advanced high-budget games for all major platforms – the PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4. The primary technology we use is our proprietary Chrome Engine®, currently at version 6, middleware, and toolset continuously developed for over 10 years now. Using this top-notch technology, we have released over 20 games, including Dead Island and Call of Juarez series. We also develop mobile games for iOS devices.
Techland is a team of over two hundred dynamic people driven by ambition and creative passion. Our staff consists of highly experienced industry specialists and talented young apprentices from all fields. Every one of us perceives the electronic entertainment not only as their job but, more importantly, also as our lifetime passion and hobby. We achieve professional excellence by bringing ambitious projects to life and constant learning. Every day we push ourselves to realize our vision – deliver cutting-edge and attractive electronic entertainment.
See more at: http://company.techland.pl/about, ©Techland
Techland
8系列作品
7关联系列
2011 — 2016作品发行年份
作品目录
Dead Island清除系列筛选
封面暂不可用Dead Island
射击 · 砍杀 / 清版动作
2011
封面暂不可用Dead Island: Riptide
射击 · 角色扮演(RPG)
2013
封面暂不可用Dead Island: Definitive Edition
射击 · 砍杀 / 清版动作
2016
封面暂不可用Dead Island: Riptide - Definitive Edition
射击 · 角色扮演(RPG)
2016
封面暂不可用Dead Island: Ryder White
射击 · 砍杀 / 清版动作
2012
封面暂不可用Dead Island Definitive Collection
射击 · 角色扮演(RPG)
2016
封面暂不可用Dead Island: Game of the Year Edition
射击 · 角色扮演(RPG)
2012
封面暂不可用Dead Island Double Pack
射击 · 砍杀 / 清版动作
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