DREADMITH Games

成立于 2024-12-31
2开发作品
2025 — 2027作品发行年份
I’m a solo game developer driven by perfection and deep passion for creating immersive horror experiences. My mission is to forge compelling survival and psychological horror games that draw players into worlds of unease and dread. Each project is developed with obsessive attention to detail, a strong focus on atmosphere and a commitment to high quality execution.

作品目录

作品发行时间线按首次发行年份统计;没有日期的作品不计入
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