The Telltale Tool is a proprietary game engine developed by Telltale, built atop the Lua programming language.
Telltale moved to an improved version of their engine around early 2016, partially implemented first in The Walking Dead: Michonne and fully completed for the release of Batman: The Telltale Series. The new Telltale Tool provided more direct support for DirectX 11 features, including physics-based models, texture mapping and blending, and dynamic lighting and shadows
Telltale Tool
99关联游戏
关联游戏
封面暂不可用The Walking Dead
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2012
封面暂不可用The Wolf Among Us
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2013
封面暂不可用The Walking Dead: Season Two
点击冒险 · 益智解谜
2013
封面暂不可用Tales from the Borderlands
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2014
封面暂不可用Game of Thrones: A Telltale Games Series
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2014
封面暂不可用Batman: The Telltale Series
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2016
封面暂不可用The Walking Dead: A New Frontier
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2016
封面暂不可用The Walking Dead: The Final Season
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2018
封面暂不可用The Walking Dead: 400 Days
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2013
封面暂不可用The Walking Dead: Michonne
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2016
封面暂不可用Batman: The Enemy Within
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2017
封面暂不可用Minecraft: Story Mode
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2015
封面暂不可用Back to the Future: The Game
点击冒险 · 益智解谜
2010
封面暂不可用Jurassic Park: The Game
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2011
封面暂不可用The Walking Dead: The Complete First Season
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2012
封面暂不可用Poker Night at the Inventory
体育 · 回合制策略(TBS)
2010
封面暂不可用Minecraft: Story Mode - Season Two
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2017
封面暂不可用Sam & Max: The Devil's Playhouse
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2010
封面暂不可用Puzzle Agent
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2010
封面暂不可用Puzzle Agent 2
点击冒险 · 益智解谜
2011
封面暂不可用Batman: The Telltale Series - Episode 1: Realm of Shadows
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2016
封面暂不可用Sam & Max: Save the World - Episode 1: Culture Shock
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2006
封面暂不可用CSI: Hard Evidence
冒险
2007
封面暂不可用Back to the Future: The Game - Episode 3: Citizen Brown
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2011
