Ezekiel

游戏封面
1 / 1

游戏概览

游戏介绍

Ezekiel is a nine-map Doom II episode WAD for limit-removing source ports created by various mappers, led by Jon Vail (40oz). The first episode is based around fast-paced combat and 1999-style levels with a similar aesthetic to Hell Revealed 2 and Thy Flesh Consumed. Episode 2 features a swampy dark green and grey Heretic and Hexen styled aesthetic, with large layouts and large monster quantities. The unfinished third episode was meant to feature suspenseful exploratory levels with jump scares and high contrast lighting, in a theme featuring lots of cement, charred rock and vine textures.

游玩档案

类型与题材

游玩资料

作品形态
玩家视角

发行平台

发行与支持

平台发行