What They Don't Teach You At Harvard Business School

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A business simulation based on Mark McCormack's classic book. The game casts you as the CEO of IMG, and as in McCormack's real life, your task is to lead the company to fame and fortune in 25 years, from its humble beginnings in 1960, to worldwide fame in 1985. The game is broken up into three "acts" in a chronological order that parallels IMG's growth as a company.

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