Ezekiel: Noa and the Automaton Urbis is a narrative-driven steampunk-cyberpunk third-person shooter RPG developed by NC Gaming. Players take on the role of Noa, a father on a desperate mission to rescue his kidnapped daughter Tris from Automaton Urbis, a machine civilization separated from humanity by The Great Fracture. The game features a moral AI system where player choices shape NPC relationships, faction standings, and mission availability across two distinct civilizations. Inspired by Mass Effect, Dishonored, and Arcane, Ezekiel is the first installment of a planned five-game saga spanning over 100 years of in-game history.