Corridor 13

游戏截图
1 / 4

游戏概览

游戏介绍

Corridor 13 is a first-person psychological anomaly horror game set inside an endless, abandoned school corridor. Players awaken as a young girl trapped in a looping hallway where every detail may be a warning, every sound may signal danger, and every wrong decision sends them back or kill them. To escape, players must carefully observe their surroundings and decide whether to continue forward or turn back. If everything appears normal, they move on. If something is wrong, they must retreat. Reaching Corridor 13 requires twelve correct decisions in a row — but as the loop progresses, the anomalies become increasingly dangerous. Unlike traditional “spot the difference” horror games, Corridor 13 introduces hostile paranormal encounters, environmental traps, chase sequences, unsettling audio cues, and escalating supernatural events. Whispering children, flickering fluorescent lights, flooded rooms, mirror-based anomalies, and humanoid figures lurking in the darkness turn the familiar school setting into a place where memory and perception can no longer be trusted. Built in Godot by a solo developer from Germany, Corridor 13 is designed for fans of psychological horror, liminal spaces, anomaly games, Backrooms-style atmosphere, and tense first-person horror experiences. The game features 40+ planned anomalies, randomized progression-based anomaly pools, and Endless and Hardcore modes.

剧情介绍

A young girl wakes up alone in an abandoned school corridor with no memory of how she got there. The hallway seems ordinary at first, but every time she moves forward, the same corridor repeats — familiar, silent, and slightly wrong. To escape, she must learn to recognize the anomalies hidden inside the loop. Some are subtle. Others are dangerous. Voices echo from empty classrooms, lights flicker without warning, water rises behind locked doors, and humanoid figures appear where no one should be. Each correct decision brings her closer to Corridor 13. Each mistake sends her back to the beginning. As the corridor changes, so does her reflection. The deeper she goes, the less certain she becomes of what is real, what is watching her, and why the school refuses to let her leave.

游玩档案

创作团队

发行与支持

平台发行

Linux 标志Linux

  • 全球正式发行

语言支持

界面语音字幕

丹麦语

芬兰语

瑞典语

葡萄牙语(葡萄牙)

荷兰语

波兰语

法语

意大利语

西班牙语(西班牙)

葡萄牙语(巴西)

繁体中文

挪威语

捷克语

泰语

土耳其语

乌克兰语

匈牙利语

越南语

英语

日语

简体中文

俄语

德语

韩语

已记录支持 未记录,不代表不支持