Ganbare Goemon: Kuru Nara Koi! - Ayashi Geikka no Kuroi Kage

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游戏介绍

Ganbare Goemon: Kuru Nara Koi! - Ayashi Geikka no Kuroi Kage is a Ganbare Goemon game released for the PlayStation on December 23, 1998. Developed and published by Konami in Japan. It was released alongside Goemon's Great Adventure for the Nintendo 64. It was the second game in the series released for the PlayStation and also the second game in 3D, following Mystical Ninja Starring Goemon. The game plays from a top-down view and introduces a kick move to each character's repertoire of techniques.The game is played from a semi-isometric, fixed third person perspective, within a fully polygonal engine. Levels are divided between platforming stages and neutral zones in which you can talk to characters, buy items, etc. As in other Ganbare Goemon games you have to use each character's individual skills to complete specific objectives in order to advance the game's plot, and each character now also get their "impact" giant mecha, which they must use in specific sequences. Combat has been revamped in order to include a fighting game style combo system, and as par for the series, numerous minigames are sprinkled in the game between stages and in special locations.

游玩档案

类型与题材

游玩资料

作品形态
游玩方式
玩家视角

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关键词

创作团队

发行与支持

平台发行

PlayStation 标志PlayStation

  • 日本正式发行
  • 日本正式发行

语言支持

界面

日语

已记录支持 未记录,不代表不支持

延伸资料

其他名称

Go Goemon: Until the Love Comes! - The Black Shadow of the Ayashi Family日文译名
がんばれゴエモン~来るなら恋! 綾繁一家の黒い影~日文风格化名称

地区版本

暂无封面

がんばれゴエモン 来るなら恋! 綾繁一家の黒い影

日本