Innersloth is a small independent game studio most notable for creating Among Us and The Henry Stickmin Collection. Founded by Forest Willard and Marcus Bromander in 2015, they made the games they wanted to and hoped people would want to play them. After numerous awards, global press coverage, and millions of downloads, Innersloth can now confirm at least 4 people have played their games. Nice. Innersloth is mainly based around Seattle, USA, but has employees and partners all across the globe.
Innersloth
14参与作品
1关联系列
2015 — 2027作品发行年份
作品目录
完整系列目录 · 1 个
其他作品
全部 13 款
封面暂不可用Among Us
策略 · 独立游戏
2018
封面暂不可用Among Us 3D
策略 · 独立游戏
2025
暂无封面
Among Us 2
策略 · 独立游戏
—
封面暂不可用Among Us: Ejected Edition
策略 · 独立游戏
2022
封面暂不可用Among Us: Crewmate Edition
策略 · 独立游戏
2021
封面暂不可用Among Us: Impostor Edition
本体游戏
2021
封面暂不可用Among Us: All in One Pack
本体游戏
2021
封面暂不可用Among Us 3D: VR
模拟 · 策略
2022
封面暂不可用HideNSeek
策略 · 街机
2020
封面暂不可用Dig2China
独立游戏
2015
封面暂不可用Among Us: The Fungle
策略 · 独立游戏
2023
封面暂不可用Among Us VR: Limited Time Pack: Round Up
策略 · 独立游戏
2024

