Amplitude

游戏截图
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游戏概览

游戏介绍

Amplitude is a music/rhythm game and is the sequel to 2001's Frequency. Like it's predecessor, players play songs by hitting notes on multiple tracks representing each instrument found in the song.

剧情介绍

In Amplitude, the player controls a ship (referred to as a "Beat Blaster") moving down a path of varying shapes and lengths, containing up to six tracks. Each color-coded track corresponds to a different aspect of the song, such as percussion, synth, bass, or vocals, and contains a sequence of notes. As the player hits buttons corresponding to the note placement on the track, the notes activate a small portion of the track. If the player successfully activates enough notes in sequence, the track is "captured" and the section will play automatically for a number of bars, freeing the player to capture another section. The object of the game is to capture a sufficient amount of sections to reach the end of the song. If the player continually misses notes, an energy meter empties until the game is over.

游玩档案

创作团队

评分与时长

80.1/ 100
玩家评分6 个评分
73.0/ 100
媒体评分5 个评分
76.6/ 100
综合评分11 个评分

发行与支持

平台发行

PlayStation 2 标志PlayStation 2

  • 北美
  • 欧洲

年龄分级

TESRB · T
ESRB

延伸资料