Karateka

游戏截图
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游戏概览

游戏介绍

Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later ported to several other home computers and early gaming consoles. The game was published in North America by Brøderbund, and in Europe by Ariolasoft. The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress. The game exhibits a combination of a side-scrolling platform and fighting game elements. The player uses punches and kicks to defeat Akuma and his guards and make his way deeper into the fortress. The game, as with most at the time of development, lacked checkpoints or the ability to save the game, making it a challenge to complete in a single sitting. Karateka has been well-received, particularly for its realistic animations used for the game's characters. The game was considered a breakthrough success for Mechner, and would eventually result in his development of the Prince of Persia franchise. A high-definition remake, spearheaded by Mechner, was released as a downloadable title for the Xbox 360, Microsoft Windows, PlayStation 3, with planned ports for the iOS and Wii U systems.

游玩档案

创作团队

评分与时长

66.1/ 100
玩家评分33 个评分
70.0/ 100
媒体评分2 个评分
68.0/ 100
综合评分35 个评分

发行与支持

平台发行

安卓 标志安卓

  • 全球正式发行

DOS 标志DOS

  • 北美正式发行

iOS 标志iOS

  • 全球正式发行

MSX 标志MSX

  • 欧洲正式发行

语言支持

界面

英语

已记录支持 未记录,不代表不支持

年龄分级

LCLASS_IND · L
ClassInd

延伸资料

其他名称

Каратека保加利亚语名称
Каратист保加利亚语名称
Karateka Classic其他标题