Lumines Electronic Symphony

游戏截图
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游戏概览

游戏介绍

Lumines Electronic Symphony uses the new features of the PlayStation Vita such as the touch pad on the back, while keeping classic controls already known in the first Lumines on the front. Lumines Electronic Symphony now uses animated 3D blocks instead of 2D sprites. The game will use the front touch screen controls to move and rotate blocks but will also support analog and D-pad controls. In previous Lumines titles, a player unlocked skins based on their ability to successfully reach that skin. However, in Lumines Electronic Symphony, an experience point system has been integrated. Now all the points that a player receives in a session are converted into XP, so as the player levels up, additional skins and avatars will be unlocked. Each avatar has a single player and multiplayer ability mapped to them. Players unlock more avatars and find the abilities that best suit their style of play. Q Entertainment enlisted the design firm, BUILD (which was founded by former Designers Republic and Psygnosis members), to create much of the game's marketing materials, such as the new logo, in-game font, and graphic elements for the package design.

游玩档案

类型与题材

游玩资料

作品形态
游玩方式
玩家视角

发行平台

创作团队

评分与时长

78.1/ 100
玩家评分12 个评分
87.3/ 100
媒体评分4 个评分
82.7/ 100
综合评分16 个评分

发行与支持

平台发行

PlayStation Vita 标志PlayStation Vita

  • 北美
  • 全球
  • 欧洲

年龄分级

EESRB · E
ESRB

延伸资料