Turrican

游戏截图
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游戏概览

游戏介绍

Turrican is a 1990 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64. A sequel, Turrican II, followed 1991 for the Commodore 64 and other platforms.

剧情介绍

The lost colony of Alterra is a completely man-made lifeworld abandoned long ago in a nearby galaxy. Alterra is actually five colonies in one. Each self-contained habitat has been separately bio-engineered by a powerful ecosystem generation network known as a Multiple Organism Unit Link. MORGUL, for short. Early colonists used MORGUL to render Alterra inhabitable. But a cataclysmic quake severed all system interface functions, and MORGUL murderously rebelled. The few colonists lucky enough to escape told a grim tale of a higher intelligence gone berserk. For generations, mankind sought a return to Alterra. Finally, genetic science created a saviour: Turrican, a mutant warrior, bio-engineered for the task of planetary reclamation. In the meantime, MORGUL has diligently twisted Alterran life forms to his brutal, destructive purposes. Thus, Turrican's challenges consist of eliminating hostile organisms from Alterra's five multi-level worlds and, finally, destroying the three faces of MORGUL.

游玩档案

创作团队

评分与时长

82.9/ 100
玩家评分29 个评分
82.9/ 100
综合评分29 个评分

发行与支持

平台发行

Amiga

  • 欧洲正式发行
  • 北美正式发行

语言支持

界面字幕语音

英语

已记录支持 未记录,不代表不支持

延伸资料

其他名称

Hurrican开发期间名称