Hang-On

游戏截图
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游戏概览

游戏介绍

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.

剧情介绍

Hang On is the 3-D motorcycle race game that's taken the arcades by storm. Race through grasslands, seasides, valleys, nighttime city scapes and, of course, motorcycle racecourses. This game is so fast it even gives you special techniques like Hang-on and Counter-steering for taking the corners.

游玩档案

类型与题材

游玩资料

作品形态
游玩方式
玩家视角

发行平台

关键词

创作团队

评分与时长

68.3/ 100
玩家评分22 个评分
68.3/ 100
综合评分22 个评分

发行与支持

平台发行

街机 标志街机

  • 全球正式发行

语言支持

界面

英语

已记录支持 未记录,不代表不支持

延伸资料

其他名称

Hang On其他拼写

地区版本

暂无封面

ハングオン

日本