游戏引擎
引擎技术与采用它的游戏
1,513 项
SceneKit
SCGI
Schmetterling 2.0
SCI
SCI0
SCI1
SCI1.1
Scimitar
The first version of Ubisoft Montreal's internal development engine. The engine was created for Assassin's Creed, releassed in 2007, and was later us…
SCUMM
Script Creation Utility for Maniac Mansion (SCUMM) is a video game engine developed at Lucasfilm Games, later renamed LucasArts, to ease development o…
标志暂不可用ScummVM
Script Creation Utility for Maniac Mansion Virtual Machine (ScummVM) is a set of game engine recreations. Originally designed to play LucasArts advent…
SDL
sdl2
Sega ALLS
Sega Appoooh
Sega Appoooh hardware was an arcade system designed for Appoooh. It was also used with Robo Wres 2001.
Sega Chihiro
Sega Lindbergh
标志暂不可用Sega Model 1
The Sega Model 1 (モデル1) is an arcade system board that was released by Sega in 1992. It is the successor to the Sega System 32 (released in 1990). Whi…
Sega Model 2
标志暂不可用Sega Model 3
The Sega Model 3 is an arcade platform produced by Sega in partnership with Lockheed Martin. It is a successor to the Sega Model 2 platform, and was r…
标志暂不可用Sega NAOMI
NAOMI stands for New Arcade Operation Machine Idea. Released in 1998 at one-third the price of the Model 3. Shared architecture with Dreamcast, but wi…
Sega RingEdge 2
The Sega RingEdge 2 is an arcade board developed by Sega. It is the third part of their Ring PC-based hardware series, and serves as a successor to th…
标志暂不可用Sega ST-V
The Sega ST-V (Sega Titan Video game system) was an arcade system board released by Sega in 1995. Departing from their usual process of building custo…
标志暂不可用Sega System 1
The Sega System 1 (セガ システム 1) is an arcade platform officially debuted by Sega in 1983,[1] based on earlier 1982 prototype hardware. It is a Z80-based…
Sega System 16
标志暂不可用Sega System 18
The Sega System 18 (セガ システム 18) is an arcade system board released by Sega in 1989. The System 18 is primarily a soup-ed System 16, offering superior …
标志暂不可用Sega System 32
Sega System 32 (セガ システム 32) is the name of an arcade platform released by Sega that debuted in 1990. It was a successor to the Sega System 16, Sega Sy…
标志暂不可用Sega System C
The Sega System C (セガ システム C) is an arcade board used by Sega between 1989 and 1994, and later used by Atlus from 1995 onwards for their Print Club se…
标志暂不可用Sega Triforce
The Triforce (トライフォース) is an arcade board developed in a joint venture between Sega, Nintendo, and Namco. It was also the result of a partnership betw…
标志暂不可用SEngine
Sema Engine also known as SEngine is a DX11 game engine made to support old school games in an optimized way, supporting mmorpg player loads and enhan…
Sensible Soccer
Sephius Engine
Serious Engine
Serious Engine 3.5
Serious Engine 4
Serious Engine 4.0
SeriousProton
标志暂不可用SETA 2nd Generation
CPU : Toshiba TMP68301 @ 16.2652MHz CPU Notes : This is a Motorola 68HC000 with serial I/O, parallel I/O, 3 timers, address decoder, wait generator, …
SGDK
标志暂不可用SGE Game Engine
The SGE Game Engine ("SGE", pronounced like "Sage") is a general-purpose 2-D game engine. It takes care of several details for you so you can focus on…
Shadow Knights
Shards
Shark 3D
ShiVa3d
标志暂不可用SHMUP Creator
SHMUP Creator allows you to make the Shoot 'em up of your dreams! As fun as a game, it is very simple but powerful enough to make professional Shmups.…
shockwave
标志暂不可用Shooting Game Builder
Shooting Game Builder is a tool for creating and distributing shoot 'em up with no programming required! You can create your own graphics, sounds, an…
Sierra's Creative Interpreter
Sierra Creative Interpreter, is the scripting language created by Jeff Stephenson for Sierra On-Line, which was used between the years of 1989 to 1997…